
Game is more about the idea of redemption than actual morality. Game gives MC key non-choice to bring home that we are all ♥♥♥♥♥ and should not act like vainglorious cucks. It sort brings it home harder at the end, than it would have had you known beforehand. It sort of foreshadows the fact that maybe MC is a ♥♥♥♥ too. I think its cool that it lets you know you are a ♥♥♥♥ after the fact just like with the other characters. The whole thing about pushing the player into picking the dark key is to make the player recognize that the MC is guilty too just like all the other "bad" characters in the game. I think that's the logic the game is going for. Why should mechanical lady reedeem you if you dont reedem others too? The whole idea of putting the MC in the position of judge, while the game judges you. All of the people you could choose to kill did something horrible as well and the only shred of "good" you COULD do was to redeem them. The MC murdered his gf because he was jealous. At the end of the game, youre offered a black key and a white key. Italian.I think the point that the game tries to get across is the whole idea of redemption. Karma Meter: A secret one exists, but theres some unique twists on it. Languages: English, German, French, Spanish, Polish, Russian.Moral choices which will affect the game's ending.



The dreamlike, nightmarish atmosphere of the game was inspired by the works of painters H.R. Wandering through strange lands, he struggles to discover the truth about the world around him, as well as about himself. He doesn't remember his name nor where he comes from.

TORMENTUM is a dark Point & Click adventure game.Ī nameless hero finds himself in a place between fantasy and nightmare.
